Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Thursday, 4 November 2010

E.H. Shepard: The Man Who Drew Pooh

I briefly mentioned E.H. Shepard in a post I wrote about Hayao Miyazaki here in 2009. E.H. Shepard was an English artist and book illustrator who is probably best known for the illustrations he did for A.A. Milne's "Winnie the Pooh" series of books, which were published in the late 1920's. Shepard's drawings are charming, delicate, and exhibit an incredible facility in draftsmanship.

I recently purchased a book about him called "E.H. Shepard, The Man Who Drew Pooh" by Arthur R. Chandler. I haven't had the chance to read much of the book yet, but the text seems to be mostly focused on cataloguing the chronological events of E.H. Shepard's life and career. There might be a few gems of artistic knowledge or insightful quotes by Mr. Shepard in the book, but I haven't found them yet. However, one thing is for sure, the book is filled with quite a bit of his drawings which are definitely worth seeing for anyone who likes Shepard's work. I scanned in a few drawings from the book and would like to share them here.

This first drawing is titled Man with wheelbarrow, a pencil sketch done in 1924. It's a fantastic drawing, no analyzation needed really. It's well observed and beautifully drawn.



I apologize if the recent theme of my posts have been too centered around observational sketching/Life Drawing, which can seem like a boring subject, but it's a subject that I've been inspired by this year and I think it's something that we all could do a bit more of. Observation helps to inform our work and hopefully keeps us from being formulaic.

This next illustration is a Christmas card that Shepard made in 1943. There's a lot of great things going on in this illustration. The design and use of black space versus empty white space, and the patterns and textures he has used to create the "grey" areas, but I especially love the figure of the soldier holding the gun on Santa. It's a tremendous drawing.


Next I scanned a couple of rough sketches that Shepard did for The Secret Garden. It's nice to see some more pencil drawings, as opposed to the more common ink drawings, from him and to get an insight into his illustration process. The figures are beautiful, but I also admire how he indicated the backgrounds. There's a nice tree/grass vignette behind the girl in the first image, as well as another wonderfully rough and simple indication of the door and long gallery stretching beyond her in the second image.



Last but not least, here's a couple more charming observational drawings that Shepard sketched of a woman on a train. Again in pencil.



There's a lot more drawings than these in the book, but I wanted to present a few here that I thought were especially nice. I'll try to do another post later on Shepard and a few of his children's book illustrations from some of the less well known titles.

Maybe I have mentioned this before, but hopefully you might have noticed that I've been presenting the artwork on these posts in the 8 1/2" x 11" format where possible. So if you find something inspiring you can easily print it out. I am a little less busy at work now, so I expect I can do a few more posts on some other interesting books that I've picked up recently before the end of the year. Stay tuned.

Wednesday, 5 May 2010

Murakami Yutaka & Yoichi Kotabe

On my last trip to Japan in 2010 I bought quite a few books. Here's a couple images from them. These are only two of the many artists I've found to be interesting and inspirational from Japan. Murakami Yutaka works in the field of illustration and Yoichi Kotabe worked in animation.

Murakami Yutaka





Yoichi Kotabe




I really like the simplicity, as well as the rough and organic quality in both of these artist's work. Hopefully I can get to posting more here about these particular artists as well as some of the other interesting artists and books I found in Japan as time goes on.

Thursday, 5 November 2009

Milt Kahl: Hands


Here's a model sheet of hands drawn by the legendary Disney animator Milt Kahl. These have a dynamic combination of anatomical knowledge fused with great graphic appeal and shape.

Friday, 30 October 2009

Ernest Watson: Drawing Trees

After my Great Uncle passed away in 2005, his immediate family allowed to me to have some of the books and magazines that were in his studio workspace. Some of the more interesting things I was able to get were a few issues of The Journal of Commercial Art and American Artist from the late 1950s.

Here is an article Ernest Watson wrote for American Artist - Special Summer Issue - June - July - August 1956. It covers a few topics on pencil sketching, but I edited it down specifically to what he wrote about drawing trees.

Friday, 23 October 2009

Chapter 8: Drawing


"Drawing is the language that enables the men of the Ice Age, in the caves at Altamira in Spain and Lascaux in France, to speak to us, today, and to the men of the hundreth century, with perfect clarity. Drawing is the universal language. Draughstmen communicate instantly and effectively with anyone, anywhere in any time."

An inspiring quote from the book "Complete Guide to Watercolor Painting" by Edgar A. Whitney. I'll definitely post more about this great book in the future. The images are from the Lascaux caves in France.



Thursday, 6 August 2009

Christophe Blain and a few other things...



I was initially introduced to the fantastic comic book work of Christophe Blain by my fellow artists on the "Up" story team a couple years ago. Since then I've purchased pretty much every comic that he's done which has been translated from French into English.

A few months ago though, I was chatting with Louie Del Carmen about Mr. Blain's work and he brought in a couple books that Blain had done which I had never seen or heard of before. I was blown away.

"Carnet de Lettonie" and "Carnet Polaire".

"Carnet de Lettonie" is my favorite of the two. Here is the cover and a few images from inside:





The book is basically a collection of Blain's amazing sketchbook/reportage drawings. Unfortunately, since I can't read French, I don't really know what the theme of the book is. The drawings in the book are exquisite however, and there's quite a lot to see on every page too since the book is mostly artwork, not text. Blain's command of light and dark values, as well as his use of pattern and texture, especially in his landscapes is incredible. He also changes what media he uses a lot from sketch to sketch-- using a brush with ink, pencil, fountain pen, watercolor, sometimes even some crayons. I've been trying to do more observation sketching myself lately, so this book has been a great inspiration for that.

The other book,"Carnet Polaire" is very similar to "Carnet de Lettonie". But there's a lot more text in french, which I can't read, and it seems to be exclusively focused on a trip that Blain took to the south pole. Here is the cover and a few images from "Carnet Polaire":




This book is awesome too. What I like the most about Blain in these books, beyond his ability as a draftsman and painter, is that he's always experimenting and doing something different. He approaches things in so many different ways, with so many different types of media. He never seems to get stuck in a formula or a rut. His work is always fresh and always different from one page to the next. His ability to capture things he has observed is organic, lively, and honest.

These two books are available to purchase at Stuart Ng Books, or Amazon.fr for those who can read french well enough to order them.



The next recommendation I have is for a DVD I purchased a while ago, and finally got around to watching recently. The DVD is called "The Cutting Edge - The Magic of Movie Editing".



This documentary is basically a series of interviews with Film Editors and Directors, covering the history of editing as well as it's vital role in making a film. It's not perfect, but I think there's enough interesting information in it to give it a recommendation. Watching Walter Murch cut together a sequence for the film "Cold Mountain" was the highlight of the documentary for me.



Finally, I wanted to mention an artist's website that I was introduced to recently-- Rodolfo Damaggio. A live action film storyboard artist. Click on his name above to visit the site.


Although I'm personally more inspired by his drawings than his paintings, there's no doubt that he's a phenomenal artist. There's a lot of great work on his site that is worth checking out, especially in the Storyboards section.

Wednesday, 8 July 2009

Hayao Miyazaki: Going Rough

If you haven't bought the book "The Art of Kiki's Delivery Service: A Film by Hayao Miyazaki" yet, please do yourself a favor and buy it. It is my absolute favorite "Art of..." book that has been published out of all the books released for Miyazaki's films. The drawings in this book are phenomenal. All the drawings that I've posted here so far are from it.

I wrote about going rough before in a post about Chuck Jones last month, but I'd like to revisit the subject again here with Miyazaki. Especially since I just recently finished a post about Life Drawing.

Most of these drawings were studies done for the characters in the film "Kiki's Delivery Service", but some of them almost look like observational sketches. Very much like the kind of drawing an artist would do if they were out at a coffee shop or at a park, observing and sketching people. Even if these sketches weren't done from life, I personally find them particularly inspirational for that kind of drawing. Miyazaki certainly seems to be channeling things he has observed from life in these drawings for sure.

I apologize for the graininess of some of these images. Alot of these drawings were very small in the book, so I blew them up quite a bit in order to feature them better.

It's amazing how rough these are, but how well they read. Miyazaki's shapes are so descriptive and his attention to the character's emotion and pose is pretty much unmatched these days.


It's incredible how Miyazaki can indicate a leg, or a dress, with just one or two simple lines and create a beautiful shape in some of these drawings, but there are also others here that are very rough and indicated in a looser, less perfect way. I hope that these drawings can all be yet another reminder that it's okay to go rough. It's not all about the fancy draftsmanship or cool stylization, it's about the idea and the character. The poses in these drawings feel real, and the character is alive.

Some of these charming, childlike poses Miyazaki drew in his explorations of the girl I posted here, are somewhat of reminiscent of the work of E.H. Shepard:



Well, I hope that everyone finds these drawings as unique and inspiring as I have. I will definitely be doing more posts about Miyazaki in the future.

Tuesday, 9 June 2009

Chuck Jones Part 3: Shapes

The older I get, the more I realize the importance of shape. Shape is what really separates a good artist from a great artist in my opinion. Of course there are other aspects which contribute to making a piece of artwork great like composition, staging, line quality, pattern, texture, value, edge, color, lighting, pose, acting, anatomical knowledge, proportions, perspective, variation, contrast, ect. But when you really boil it all down, it's usually has a lot to do with shape. Good shape encompasses so many of these elements in and of itself.

Composition, at it's most basic level, is pretty much how one arranges shapes within the frame. Look at this background Maurice Noble (I assume) did for one of Chuck's cartoons.



It's essentially just a lot of great shapes arranged in an interesting and appealing way. Some could argue that the tree branches are linear elements, but even then, their thickness in terms of shape and how the branches break off into smaller linear shapes is what makes it look great, at least to me.

Sometimes we might look at an artist we admire and wonder how they are drawing hands so well, or what makes the way they draw a building or paint a tree look so good. The basic answer is most likely because they use great shapes and organize them well. There will be subtleties within that of course, and the artist's experience and knowledge of design, interesting proportions, anatomy, perspective, and so forth are probably big contributors to why their shapes are so good. But at it's most basic level great shapes are usually what makes an artist like Milt Kahl stand out above some one like Preston Blair. Both are great, but one arguably has more appeal in his work than the other.

That's my opinion for now anyway, maybe it will change later. I'm just trying to make the point on how important shape really is, since we tend to get stuck on anatomy, form, and all these other things so much sometimes. Solid structure on top of a bad shape, won't save a drawing. The shape is the graphic foundation, so it should be a great shape. Sometimes drawing a solid structure will create a bad shape, so we need to have the eye for a good one, and change it accordingly.

Here's one thing Chuck Jones said about shape:



It's interesting to see Jones articulate that animation is essentially dealing with shapes, he also mentions some great things about character as well. I put the drawing of the dog here because it has a great use of shapes. The shapes of his forearms with their straight sides contrasting their curved sides as well as the interesting variations of shape with his ears are all fantastic. His overall pose is a nice simple shape as well.

Again I would like to point out that these drawings and quotes are from the books "Chuck Amuck", and "Chuck Redux". Both are worth purchasing, or checking out from your local library.

Here are some drawings Jones did for a series of cartoons starring a young boy called Ralph Phillips, who has an out of control imagination. Some of my favorite cartoons he ever did.



What expresses shape more than this figure standing in silhouette?

If you really analyze this drawing there are so many great things happening with shape here. The skewed and brutish shape of his head with his asymmetrical ears is so varied and interesting. Look at the way the changes in the outside of the shape represent the material of his shirt and pants. Again, we can see the interesting contrasts of one side of the shape to the other side-- Simple versus complex, straight versus curve. This is what makes the drawing look appealing, adds interest, and gives it character. These shapes don't seem to be random or haphazard decisions either. It could be completely intuitive on Jones' part, but I'm of the opinion that he put a lot of thought into these drawings.

Finally, just a couple more examples of Jones' work that I think have great shapes.



I don't know what cartoon this was done for, but I really like it. Especially the girl cat with the stripe down her back. Talk about some amazing shapes! Her head shape, and especially her body shape down to her feet, is gorgeous. Not many people can draw shapes this well anymore.



This horse is truly awesome in my opinion. Not only does it have great shapes, but it expresses the overall character so well. You can really see that Daffy's main concern is how cool he looks riding on his horse. This drawing really expresses Daffy's pompousness, illustrates how well his horse in manicured, and all the wonderful shapes here are a part of that expression. It is a drawing worth studying, especially for its use of shapes.

So even though I was long-winded about it, I hope it's clear how important shape can be in a drawing. Shapes can be based on many things like knowledge of the form, anatomy, perspective ect., but at the end of the day it should just simply be a great shape, and I think that Chuck Jones exhibits this better than most. His shapes are really pushed and interesting, yet some how remain balanced and harmonious as well.

Thursday, 4 June 2009

Chuck Jones Part 2: Going Rough

Sometimes we put too much pressure on ourselves to do the perfect drawing right out of the gate. I know there are some artists who can quickly throw down a series of five or six simple, beautiful lines and it's always an amazing drawing. Everything is there. Perfect. Ready to hang on the wall of an Art Gallery.

While I'd really like to be able to do that some day, I'm not there yet. I have to go through a process by putting something really rough down and then working with it. Kind of as if I were sculpting, roughing out a basic form in clay and then adding, subtracting, and pushing things around on top of that initial rough shape until it is gradually honed into a finished piece. I don't know how many other people can relate to this way of working, but I feel like I see this process in the work of Chuck Jones.

Of course Chuck Jones' roughs are beautiful, because he drew with such a natural sense of appeal. But look at how rough these frogs are from his "One Froggy Evening" short:

The feet, hands, arms in some of these are literally scribbles and he left them that way. What's really important though, reads--The character and the pose. With these as his foundation, he could do another pass where he works everything out and finishes it off. I have some examples of him doing that here:

These drawings are from his books "Chuck Amuck" and "Chuck Redux", the drawings of the frog are from one of the books as well. The rough of the man sneaking away with the box under his jacket is actually from one book, and the clean-up is from the other. I put them together here because it's interesting to see how he changed and clarified things from the rough to the final. Especially in the drawing of the kid. Jones changed the initial rough and drew his baseball cap on backwards as well as turning his feet more inward in the clean-up, which seems to clarify the attitude and quality of the character. His arm holding the baseball glove has also been made a lot clearer. While he may have lost a tiny bit of appeal from the initial rough, he mostly clarified it and he arguably made it better.

Cleaning up a final drawing has always been a tough thing for me, so I've been tending to try and make it perfect in the rough and as a consequence wasting too much time on it. We can't all be Alex Toth unfortunately, some of us are actually human. As good as Chuck Jones was, I think he was human too, or at least I can relate to the way he seems to draw a lot more. If you get hung up with the clean-up phase like I do, these drawings show how Jones did it, so maybe we can all learn something from them.

The real point of this post though, is that it's okay to go rough, and just leave it. Look at how rough Jones went here, they're almost more a series of indications than they are drawings. We can always go back and do another pass to clean it up and clarify it later. The important thing is to get the idea out.